![]() | AimConstraint Properties |
The AimConstraint type exposes the following members.
Name | Description | |
---|---|---|
![]() | AimVector |
Gets or sets the axis on ConstrainedObject that will look at the target position.
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![]() | ConstrainedObject |
Gets the constrained object.
(Inherited from Constraint.) |
![]() | NodeName |
Gets the name of the node in the Maya Dependency Graph to which this instance corresponds.
(Inherited from DGNode.) |
![]() | Offset |
Gets or sets the offset.
(Inherited from Constraint.) |
![]() | TargetCount |
Gets the number of ConstraintTargets influencing this instance.
(Inherited from Constraint.) |
![]() | UpVector |
Gets or sets the axis on ConstrainedObject that will act as the constrained
up-vector.
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![]() | WorldUpObject |
Gets or sets the Transform to use as the up-vector constraint, if needed.
|
![]() | WorldUpType |
Gets or sets a value specifying how WorldUpVector should be interpreted.
|
![]() | WorldUpVector |
Gets or sets the axis to which ConstrainedObject's
UpVector is constrained.
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